Best slashers games


















Much of My Bloody Valentine is set in a mine, which holds natural terror. The characters are fairly thought out, differing from your generic horror dumbasses, and they pack some hysterical lines.

My Bloody Valentine is thoroughly pleasing to viewers as a whole. The film is particularly near and dear to me, due to my good friend Axle being named after the killer. I assume his parents must be cool as shit. Happy Birthday to Me Happy Birthday to Me is slow burning, genuinely funny, violent for its time, and surprisingly more complex than most of its 80s counterparts.

Slasher fans will surely love it. Prom Night Although, how could this not make it? For a great deal of slasher fans like myself, poor acting and stupid dialogue add an entire element of enjoyment. Stage Fright A graphic, stylish, and well-executed giallo from Italian director Michele Soavi — Stage Fright centers on a cast of theater actors being terrorized by an escaped lunatic while locked in a theater.

No ground is broken, but this film has a lot going for it. For one, the score sets a perfectly eerie atmosphere. The setting, a dark theater, holds inherent drama. With that being said, unintentional campiness makes this one all the more enjoyable. Maniac It made me sincerely uncomfortable for quite some time.

The story revolves around a deranged, lonely man who scalps women. That tells you just about all you need to know. Unlike many others on the list, Maniac is purely exploitation and not at all fun. Sleepaway Camp Make this one of your first viewing picks off the compilation for the ending alone.

Number one is an absolute delight and must-see for fans of the genre. So here it is. Alice, Sweet Alice Watch and quiver as a bible-thumping Catholic family faces torment from an unknown assailant.

A real 70s gem here. A Bay of Blood The story is a tad hard to follow and difficult to make sense of at times, but as a true great Giallo it makes its mark stylistically. A lakeside setting gives way to some gorgeous scenery. Mere coloring of the film creates an ominous atmosphere.

The title does not mislead, folks. Henry: Portrait of a Serial Killer Every level lampoons a different genre of B-horror movie, whether it be killer dolls, worms, or zombies, with characters and dialogue that intentionally reference old, bad horror movies.

While this structure is hardly revolutionary, the game separated itself from the rest by setting up traps within the level that would scare your player, either making you bleed, heightening your pulse, depleting your strength, or zapping your adrenaline.

The level is just as much a threat as the enemies themselves. There are also time limits in place. There are real consequences here, and people are expendable just like in a slasher film. This was actually one of the first horror movie games ever made, and was a tremendous failure since the only goal in the game was to slaughter women.

No plot whatsoever. At least you get to play as Leatherface! It should be pointed out that this was one of the first slasher games that allowed you to play as the villain and not the victim.

The constant high-pitched beeping throughout the game every few seconds is kind of maddening. As you move through this asylum, equipped only with a camcorder and a notebook, you fall deeper down the rabbit hole.

Enemies can find you in any place and at any time. The story borders on the religious and science fiction that makes for a truly horrifying combo. I mean, really scary. Condemned , along with M anhunt , made tremendous waves with their fancy AO ratings and their severe violence that put you in the mind and hands aided by the first-person perspective of a psychotic killer. You play as Ethan Thomas, who trying to hunt down the killers Torturer and Serial Killer X, non-descript names in a non-descript game that does a lot of things right.

The game takes the very smart first-person approach, equipping you merely with a flashlight, as you try to collect eight pages and avoid the Slender Man, who can teleport anywhere. It cuts into you and scares you, and the sound design is really phenomenal. Noises like stomping, droning, and an annoying beeping plague you as you trudge through.

Even if you do collect all eight pages, the Slender Man still appears. He might not be as right on your tail as he was before, but he still comes, and the game ends in a bleak fashion.

Silent Hill would represent psychological horror and Saw would be the counterpart delivering visual intensity horror. A game that is absolutely a slasher in concept, but not in the least in execution. Released for the Sega CD, the game is more of an interactive movie, where you mostly watch cheesy cutscenes and try to prevent the slasher attacks from vampires at a slumber party.

You attempt to catch the invaders with built in traps in the house. Platinum Games have a knack for designing challenging yet delightfully silly titles like this one.

The story about a time traveling super witch is largely forgettable, what matters is the super tight gameplay and the splendid presentation. Bayonetta is a ridiculously pretty game that bursts with style. But most importantly, the game mechanics fit as tightly as the eponymous witches leotard. Another much maligned title. Lords of Shadow was slated to be an independent release by Spanish developer Mercury Steam.

It eventually was shoehorned into the Castlevania saga when it was picked up by Konami and put under the wing of none other than Hideo Kojima. The production quality is superb, the art style reminiscent of a Guillermo del Toro. On the gameplay side, things could be a bit tighter, especially the camera, but after a few hours things fall into place, all crucial powers are unlocked, and things just flow nicely in this worthy addition to the Castlevania series.



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